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About Edit

Converting stages to make them work for Vanilla BlitzSonic is pretty easy , Just follow the next steps and you'll get it to work perfectly :

Required tools Edit

  1. Notepad++

Steps Edit

Step 1 Edit

  1. Backup your stage (Important)
  2. Move your stage to "Stages" folder
  3. Move the Music file to "Music" folder in the Main BlitzSonic Folder
  4. Open the Stage.xml of the desired stage using Notepad++
  5. Press CTRL+F and select "Replace"
  6. Search for "deathmesh", "hurtmesh", "Blockmesh", "mesh", "Railanimmesh", and Replace them with "animmesh"
  7. Search for "animanimmesh", and Replace them with "animmesh"
  8. Replace the information section with this one, And change the Music filename (In the 3rd line) to the name of the one you Moved to Music folder :
<information>
<name>Green Hill</name>
<music>aiz_brawl_loop.ogg</music>
<skybox>Skydome/Sky.b3d</skybox>
<ambientlight r="140" g="190" b="200"/>
<water on="1" level="-30" />
</information>

Step 2 Edit

  1. Change the water level to the one defined in the default Stage.xml (from the first step).
  2. Set the Skybox filename to the one defined in the default Stage.xml (from the first step).
  3. Search for the objects below and Replace them with "spring" :
  • "bspring"
  • "springx"
  • "spring2"
  • "spring3"
  • "thoop"
  • "hoop"
  • "trickhoop"
  • "dashpad"
  • "ramp"
  • "dashramp"
  • "athoop"
  • "spina"

Now you can save your stage .

Step 3 Edit

  1. Open your Stage using Blitz Sonic LVL Editor .
  2. Put springs in areas where you might get stuck .
  3. Save your stage .